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August Rotation - Start picking your games

For the August Rotation we have the following games on the schedule Aerosian Nights 2 - Saif Bard Harder - Mark Blades in the Dark - Jo Call of Cthulhu - Julian Freespace Outlaws - Adam For further information on each please see:  August to November 2025 Rotation To vote for your top three games, or to inform us if you are skipping the rotation please use the following link Game selection - August 2025 Please respond no later than Wednesday the 18th June 2025

Interview with a GM - Calum

So I asked Calum for and interview as he is up for GMing one of the April Rotation Games. His response: "Sure - this is my first time GMing so there's not too much to say really..." When did you first start playing RPGs and what were they? I first started playing RPG's a few years ago, with an online game of 5e a friend was running for a group of new players. What was the most memorable part of those sessions? The most memorable part was a fight in an underground, waterlogged cave.  My character was a tabaxi, and we all know how cats don't like water!  It became a game of trying not to get in the water, leaping from rock to rock whilst trying to get close to the witch we were fighting.  It was really fun, and a great example of how creative roleplay from both players and the GM can spice up combat encounters. Why did you start GMing? This is my first time running a game, but I put myself forward because I think it will help me appreciate being a player more, and t...

Proposed Game: Ghosts of Saltmire

System D&D 5e Game Master Calum Venue: Glanville Hall Wednesday night A mixture of Roleplaying and action, nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone fool enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger.

Quarterly Newsletter 003

Proposed Game: Chosen

System Era Game Master Mark C The Chosen, Legions of creatures are invading our world and taking people. Only a few “Chosen” individuals can see them – less than 1% of the population. But we have to fight back and face the horror of the Anonassi.. Join the war against creatures from another dimension, fighting for Humanity across the centuries against the hordes from a dark universe hoping to take over our own…

Proposed Game: Original Adventures Reincarnated #5: Castle Amber

System D&D 5e Game Master Andrew Venue: Glanville Hall Wednesday night In 1981 a game called Castle Amber was released by TSR to be run with the Expert D&D set. In a nutshell the characters get stuck in a mysterious mansion and have to find their way out. Castle Amber has been updated to 5th edition and is described as the perfect old-school “funhouse dungeon”. However, I can assure you that Pat Sharp will not be making an appearance! Follow this link for further information about the game.

Proposed Game: Two Wrongs

System Era: Hitman Game Master Mark C Venue: Glanville Hall Wednesday night In this game, you are a hitman, an assassin who eliminates targets for anyone paying the right amount. Whether your skill is stealth, approaching your enemies unseen, firing a bullet from a neighbouring rooftop, hacking automated defences or demolishing a building to eliminate everyone inside, you are always in demand. You might be new to being an assassin, or you might be a grizzled veteran about ready for retirement. None of this matters to the Assassins’ Guild; only that you can complete the job and your team are assigned. With the protection of the Guild, you need not fear retribution once you escape the scene of the crime – the scrubbers have your back. Every trace of you, every piece of camera footage, everyone who will testify that you were there will vanish without a trace. As a result, joining the Assassin’s Guild was never a hard decision for you, even with the possible downsides.....

Proposed Game: Shadow plane

System D&D 5e Game Master Richard Venue: Glanville Hall Wednesday night With the disappearance of the archangel Avacyn from the shadow plane, humanity becomes the universal prey when the light fades and the moon rises. Gavony is where humanity remains safest and strongest, but it also has more dead buried here than anywhere else and so is plagued by undead and geists. In Stensia, where the sun never seems to break through the oddly coloured clouds, the vampire bloodlines rule and keep their "cattle" safe from any Werewolves or others that might endanger their food. Kessig contains vast forests and is home to Werewolves. Nephalia is a coastal province and home to a number of small-to-medium port towns. It is populated mainly by humans, gesits and vampires, all of whom seek business, secrets or solitude. Avacyns wards have slowly been fading since her disappearance and once again humanity is left unprotected and is at the mercy of those that wish to hunt them. The balance ...