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Showing posts from April, 2021

Vote for August Rotation

The time has come To say fair's fair To place your vote To play our share The time has come A fact's a fact It belongs to the DM Let's give it back How can we play When no one is voting? How do we game While our dice are burning? Voting form More Info

We have a home, a new home a bricks n mortar home

The roots of the Hobbits Hole Roleplaying club stretch all the way back to 1999 and has met at a number of venues across South East London before finally settling on our current home in Bromley. We now have a new home! From July when hopefully the world all opens up properly we will be back in venue kicking off a new rotation of games. Our Address Glanville Road Scout Hall, 8-10 Glanville Road, Bromley, BR2 9LW   We will meet in person there every Wednesday from 7pm to 11pm. Heating is very clever and warms up the hall within 15 minutes. Kitchen has a fridge and microwave that we are able to use if we want. Two toilets. (One with extra access).        We meet every week from 7pm-10:30pm for games and clear down by 11pm for tabletop gaming Hobbits Hole Roleplaying Club has a great mix of experienced GMs and enthusiastic players which makes for a great atmosphere.  We always try to keep an empty chair at each gaming table so if anyone wants to come to the club for a visit they are welcom

Hobbits Hole SE London Roleplaying Club - Committee Meeting - Notes and Actions - April 2021

Date & Time:  7th April 2021 @19:00 Meeting:  Committee Meeting Venue:  Virtual via Zoom Chair:  Carol Cunningham Note taker:  Marco Curran Present Chairperson:  Carol Cunningham *CC Treasurer:  Jerrie Sharp *JS Membership Officer:  Hannah Philpot *HP Online Presence Officer:  Mark Cunningham *MJC Secretary:  Marco Curran *MC Apologies None Authorised as a true and correct record of meeting by: Carol Cunningham 11th April 2021 21:32 A1      Welcome from the Chairperson The Chair opened the meeting at 19:11 and welcomed everyone to the first meeting of the Hobbits Hole SE London Roleplaying Club Committee. Everyone was thanked for their attendance and their efforts towards supporting the club in advance of this meeting. A2    Minutes This is the initial meeting and therefore there are no previous agendas or minutes taken. A3    Treasurer's Report The Treasurer has secured a Community bank account via Lloyds that has been opened in the club name. The bank has provided Personal an

Running your combat in "Theatre of the Mind" a different Roleplaying experience

First off this is not just limited to Dungeons & Dragons, but can be applied to all systems. How To Run Narrative Combat For those used to running RPGs using a gridded battle map and miniatures, running narrative "theatre of the mind" combat can feel both terribly strange and strangely familiar. If we're used to running combat on a 5 foot per square grid, the switch to combat in the theatre of the mind can easily make us feel like something is missing. How can we really know what's going on in combat if we can't see it? The answer lies in the other two pillars of our game—exploration and interaction. We don't set up battle maps and lay out miniatures when our characters have a discussion with an NPC. We likely don't set up a big map and start counting off squares when the characters explore an ancient ruin (although we can!). We don't have visual queues when we're describing how a thief narrowly avoids a poisoned pin while attempting to disarm