Hobbits Hole Roleplaying Club.
We're a friendly bunch of gaming guys and girls who meet every Friday night in South East London and online to play RPGs and board games.
Our South East London location is within easy reach of Bexley, Bexleyheath, Bromley, Catford, Crayford, Croydon, Dartford, Eltham, Greenhithe, Greenwich, Lewisham, Orpington, Sidcup, Swanley, Welling and West Wickham.
We even have members that travel from Guildford and Essex to us.
As there is a light, and no its not over at Frankenstein's Place, but is the glimmer of in Real Life Tabletop Roleplay Games on Wednesday nights from 7pm at 8-10 Glanville Rd, Bromley BR2 9JA. I thought it prudent to highlight the games that will be running: Wyld - inspired by ancient Celtic and Germanic myth and legend from the European Iron Age. The Legend of The Moon Underwater - D&D 5E, Starting Level 10, ending level 17ish Lyre Lyre Pants on Fire - a group of not adventurers bragging and telling stories about their exploits to earn coin/beer/bed So how does this sign up system work? Well gone is the shared google sheet - yay I hear you cry Instead there is a form , dun dun dunnnnnn All you need to do is enter your name and select a minimum of two games you would like to play (you can select them all). How it works: Each member selects number of games being run -1, ie in this case three games are being run so you selected a minimum of two games you would like to play. Th
The Clubs Inaugural Annual General Meeting went ahead on the 26th of March. There was 3 main items Voting on the new constitution Voting on the nominated committee members Information on the shortlist of Venues so far found The meeting was held on our discord channel. The Constitution The new constitution was voted on and with 100% of the votes, the new constitution was passed. The website has been updated with the new constitution. Committee members Chairperson With 100% of the vote, Carol was voted in as our Chairperson Treasurer With 100% of the vote, Jerrie Sharp was voted in as our Treasurer Secretary With 100% of the vote, Marco was voted in as our Secretary Online Presence Officer With 60% of the vote, Mark C was voted in as our Online Presence Officer Membership Officer With 88.9% of the vote, Hannah was voted in as our Membership Officer Shortlist of Venues We would be looking to be in a venue by June/July, with that in mind we reached out to over 20 venues, so far 4 have re
First off this is not just limited to Dungeons & Dragons, but can be applied to all systems. How To Run Narrative Combat For those used to running RPGs using a gridded battle map and miniatures, running narrative "theatre of the mind" combat can feel both terribly strange and strangely familiar. If we're used to running combat on a 5 foot per square grid, the switch to combat in the theatre of the mind can easily make us feel like something is missing. How can we really know what's going on in combat if we can't see it? The answer lies in the other two pillars of our game—exploration and interaction. We don't set up battle maps and lay out miniatures when our characters have a discussion with an NPC. We likely don't set up a big map and start counting off squares when the characters explore an ancient ruin (although we can!). We don't have visual queues when we're describing how a thief narrowly avoids a poisoned pin while attempting to disarm