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Showing posts from September, 2024

Death Saves Alternatives

Before we dive into any changes, let's review the basic rules first. Death Saves in D&D 5e: What they are and how to use them . Death saving throws are an important part of Dungeons & Dragons 5e. They decide if a character survives after being knocked out by damage. The summary of the rules for them is: Rolling a d20: At the start of each turn after a character drops to 0 hit points, roll a d20. A roll of 10 or higher is a success, while a roll of 9 or lower is a failure. Stabilisation: If a character rolls three successes before three failures, they stabilise and are no longer in danger of dying. If they roll three failures, they die. Stabilisation Methods: Allies can stabilise a character by performing a DC 10 Wisdom (Medicine) check. If successful, the character becomes stable and stops making death saves. Healing: Any healing spell or potion that gives the character 1 hit point or more restores them to consciousness and resets the death saving throw count. Understandi...

Why don't you do do something less boring like GMing instead

 We live n die on the support of the members and especially members stepping forward and GMing a rotation. It does not have to be Dungeons and Dragons, in fact some of our members prefer playing not D&D, while others prefer D&D. We are open to any and all RPGs, just post what you are interested in running, and if possible when you would like to run it. Currently we have December 2024 Rotation  Shadow of the Weird Wizard medley of indie story games ("The Indie Dozen") TBC D&D5e WFRP campaign Castle Falkenstein April 2025 Rotation Ovion Market D&D5e Eve of Ruin part 2 D&D 5e Mothership Delta Green August 2025 Rotation Bard Harder D&D 5e         December 2025 Rotation         So... If you are willing, If you have a game idea and if you are brave enough. Maybe you can become a Game Master Scared... That's no problem, we can help you work out what you need At core is: 1) the idea and 2) willingness to run one Then its ...