Introduction trope revised Rather than bump into each other in a tavern, and then spotting a cloaked figure in the bar to get information/quest. Have the characters individually been asked to meet here by an acquaintance they all share During Session 0, ask each player How their characters feel about turning up on time? How they answer this dictates how and when they arrive. As they arrive, this is a way for characters to introduce themselves, by their looks, actions and then when they sit. What's the first thing they do when they enter the tavern? What do they order? Do they tip the bartender? Where do they sit at the table? What do they do if someone is sitting where they wanted to sit? Now they have all arrived, rather than a cloaked figure in the corner trope, the figure sits down at the last seat at the table, and can cut straight to the chase as they have been invited there with something like “Good, good you are all here, I find introductions tiresome, let'...
When did you first start playing RPGs and what were they? My first experience with RPGs was stumbling upon a box of RPG stuff in my Grand Parent’s attic when I was about 12. It had the first edition D&D red and blue basic/expert books, Tunnels and Trolls, Grimtooth’s book of traps and some others I forget. I was pretty captivated by it all and I was allowed to take it all home. I read the D&D stuff and ended up running my own adventure for my younger sister and our cousins. They loved it! I then, shortly after, started a new school and met some other students into similar stuff and we formed a club. We called it Roleplaying Club, which was rather uninspiring, and a kid into drama showed up and offered to make us a poster. He did a good job but finished it with the tag line ‘Guaranteed a Good Time’, which granted us ridicule around the school. He was rather disappointed when he finally sat down with us and realised it wasn’t a drama club.. What was the most mem...