Star Trek Adventures Lower Decks era campaign....but we can always time travel to the groups preferred series era....because that's very very Trek. Lower deck era has Klingons attending Starfleet Academy....blood wine antics to follow... Personally I love the kitch of kirk, the hope of the next generation and the whimsy of lower decks and strange new worlds. There will always be room for dark big bads and analogus morality plays, but I want to generally keep it light and fun. Section 1: Starfleet crew will obey the following with any civilization that has not achieved a commensurate level of technological and/or societal development as described in Appendix 1 No identification of self or mission. No interference with the social, cultural, or technological development of said planet. No reference to space, other worlds, or advanced civilizations. The exception to this is if said society has already been exposed to the concepts listed herein. However, in that instance, section
System D&D 5e Game Master Freddie In Hall Looking to run from October with a party of 4 or so. It's a relatively long campaign but takes you into hell, so what's not to like! It starts in the city of Baldur's Gate "as it slowly succumbs to the sway of corrupt powers and evil gods". The adventurers will go on a search for redemption as they descend into Avernus, the first layer of the Nine Hells, which is ruled by the Archdevil Zariel. Players will also have the option of wading into the Blood War.