When did you first start playing RPGs and what were they? When I was teen, or possibly before then. It would probably have been D&D or Advanced D&D or Warhammer Fantasy back then. What was the most memorable part of those sessions? Building and exploring a strange world. Why did you start GMing? I really enjoy having a story that the players not only play in but can move in directions you did not foresee, creating a new story out of it. How long have you been GMing? Years and years on and off What systems have you GMed? D&D multiple editions, Warhammer Fantasy and soon Walking Dead What are the pleasures and pitfalls of GMing? Thinking on your feet, when the party inevitably does something or goes somewhere you did not think of. What was the most memorable part of the sessions you GMed? Any session where the players tackle it in new and unexpected ways. For example an expected battle is prevented/circumvented via other means or an extremely lucky roll, that means that the
I have been running Era: Empowered for just over 1 year online now. Over the year the number of players each session has flexed up and down, with a maximum of 6 player a minimum of 2, but typically 4 players. We have even had drop in players from time to time who try it out for a session or more. So what is Era: Empowered? Well Era is the system behind multiple Shades of Vengeance RPGs, with each type bringing a different flavour to the core system, from Kinetic abilities, Artifacts, Fear, Terror and with Empowered - super powers. It is a D10 system, that you use your abilities and skills to determine the number of dice you roll. Beat the threshold and you have successes, the more success the better the outcome, but be careful of ones, as they are failures and can limit your outcome, also if your ones outnumber your successes you fumble.. Think Critical Failures.. So what about the game. The team either arrived in Ibidan or were born there, in a time where being Empowered was illegal.