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Showing posts from July, 2022

Death Saves Alternatives

Before we dive into any changes, let's review the basic rules first. Death Saves in D&D 5e: What they are and how to use them . Death saving throws are an important part of Dungeons & Dragons 5e. They decide if a character survives after being knocked out by damage. The summary of the rules for them is: Rolling a d20: At the start of each turn after a character drops to 0 hit points, roll a d20. A roll of 10 or higher is a success, while a roll of 9 or lower is a failure. Stabilisation: If a character rolls three successes before three failures, they stabilise and are no longer in danger of dying. If they roll three failures, they die. Stabilisation Methods: Allies can stabilise a character by performing a DC 10 Wisdom (Medicine) check. If successful, the character becomes stable and stops making death saves. Healing: Any healing spell or potion that gives the character 1 hit point or more restores them to consciousness and resets the death saving throw count. Understandi...

Interview with a GM - Andy D

When did you first start playing RPGs and what were they? About 1978. It was basically all D&D Basic (Red or Blue book) and then AD&D.   What was the most memorable part of those sessions? Probably the people I played with. I am still in touch with three of them and although one lives in Australia we are still in fairly regular contact. Why did you start GMing? Someone had to. Also I had the only rule book. How long have you been GMing? I first GMed about 1980 or 81 I took a group of school friends through G1 – G3 during one term What systems have you GMed? Basic D&D, Advanced D&D, D&D3.5, D&D 5th ed basically lots of D&D, Pathfinder 1st ed, Runequest / Call of Cthulhu / Basic Roleplaying system, err I forget the rest. What are the pleasures and pitfalls of GMing? Players. If you come up with a situation and think of 20 ways the players may deal with it, they will find a 21st and force you to adapt which is brilliant, but there are times when it can be l...

Interview with a GM - Chris J

Hi as one of the four GMs for the July Rotation in venue, I thought of a bit of a mini interview on you. When did you first start playing RPGs and what were they? I originally started playing RPGs about 20 years ago. My first major campaign was a 2 year Shadowrun 2e adventure with a group of friends from my local Games Workshop store.  We did also foray into a bit of D&D 3e and WFRP 2e at the time as well.  Since then I've played various systems both on Pen & Paper or PC RPGs such as Divinity What was the most memorable part of those sessions? Generally I think the overall best part were the epic Weekender sessions from a Friday evening to Sunday afternoon. A good time with mates on an epic adventure was hard to beat - especially spending several hours preparing, planning for a mission only to see it go belly up within 10 minutes. Why did you start GMing? Initially I started GMing on-line on Roll20 with Shadowrun 4e simply because there was nobody else running the game...