Introduction trope revised Rather than bump into each other in a tavern, and then spotting a cloaked figure in the bar to get information/quest. Have the characters individually been asked to meet here by an acquaintance they all share During Session 0, ask each player How their characters feel about turning up on time? How they answer this dictates how and when they arrive. As they arrive, this is a way for characters to introduce themselves, by their looks, actions and then when they sit. What's the first thing they do when they enter the tavern? What do they order? Do they tip the bartender? Where do they sit at the table? What do they do if someone is sitting where they wanted to sit? Now they have all arrived, rather than a cloaked figure in the corner trope, the figure sits down at the last seat at the table, and can cut straight to the chase as they have been invited there with something like “Good, good you are all here, I find introductions tiresome, let'...
Hi as one of the four GMs for the July Rotation in venue, I thought of a bit of a mini interview on you.
When did you first start playing RPGs and what were they?
I originally started playing RPGs about 20 years ago. My first major campaign was a 2 year Shadowrun 2e adventure with a group of friends from my local Games Workshop store.We did also foray into a bit of D&D 3e and WFRP 2e at the time as well.
Since then I've played various systems both on Pen & Paper or PC RPGs such as Divinity


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