Introduction trope revised Rather than bump into each other in a tavern, and then spotting a cloaked figure in the bar to get information/quest. Have the characters individually been asked to meet here by an acquaintance they all share During Session 0, ask each player How their characters feel about turning up on time? How they answer this dictates how and when they arrive. As they arrive, this is a way for characters to introduce themselves, by their looks, actions and then when they sit. What's the first thing they do when they enter the tavern? What do they order? Do they tip the bartender? Where do they sit at the table? What do they do if someone is sitting where they wanted to sit? Now they have all arrived, rather than a cloaked figure in the corner trope, the figure sits down at the last seat at the table, and can cut straight to the chase as they have been invited there with something like “Good, good you are all here, I find introductions tiresome, let'...
Hi as one of the four GMs for the October Rotation in venue, I thought of a bit of a mini interview on you. When did you first start playing RPGs and what were they? I started playing RPG's in school, GURPS and 3.5 DnD. We were young and it was a chaotic mess where we barely understood the rules... but it was the stepping stone to better games later. What was the most memorable part of those sessions? The most memorable part of those sessions, and any session in RPG games really, is the memorable story beats. Whether it's something the GM has been planning, a player throwing a curveball or a combat round creating a story: all exciting stuff Why did you start GMing? I started GMING recently, just last year. My resident 'forever DM' was getting burnout so I stepped in for some oneshots How long have you been GMing? Oops, I answered this in the last one. I started last year properly, there might have been a casual game I ran one session of much earlier... but since I can...