Skip to main content

Hobbits Hole SE London Roleplaying Club Committee Meeting Notes and Actions June 2021

By Marco Curran

Good afternoon all,
Less than 2 weeks until we meet up in person. Anyone else excited yet!!?

Please find attached the latest Committee minutes. Going forward these will be send via the website to allow people to view them at their leisure.

Also, please take this email as notice that an SGM will be held on Discord next Friday to propose and approve some changes to the Constitution. This is a simple change that is simply adding a new Online member option. Following the success of our online community, some of those who will be unable to come to the hall due to living further away have asked about becoming club members. Below is how the start of the Members section of the Constitution currently reads and the areas in red are the proposed changes:

Members

All Members are expected to:
  • Pay their fees on time
  • Abide by the club’s constitution
  • Notify the Committee of any extended absences (eg. skipping a rotation)

In-hall Members have the right to:
  • Vote in the AGM/SGM
  • Put themselves forward as a member of the Committee
  • Run a game in-hall or online (GM/DM)

Online Members have the right to:
  • Vote in the AGM/SGM
  • Run a game online (GM/DM)

This information will be shared on Discord as well with the option for people to vote in advance of the evening in case they are unavailable. If anyone has any questions, concerns or suggestions regarding this change then please let us know!


Hope this makes sense to you all and thanks to you all for your support.

Comments

Popular posts from this blog

July In hall Rotation

As there is a light, and no its not over at Frankenstein's Place, but is the glimmer of in Real Life Tabletop Roleplay Games on Wednesday nights from 7pm at 8-10 Glanville Rd, Bromley BR2 9JA. I thought it prudent to highlight the games that will be running: Wyld - inspired by ancient Celtic and Germanic myth and legend from the European Iron Age. The Legend of The Moon Underwater - D&D 5E, Starting Level 10, ending level 17ish Lyre Lyre Pants on Fire - a group of not adventurers bragging and telling stories about their exploits to earn coin/beer/bed So how does this sign up system work? Well gone is the shared google sheet - yay I hear you cry Instead there is a form , dun dun dunnnnnn All you need to do is enter your name and select a minimum of two games you would like to play (you can select them all). How it works: Each member selects number of games being run -1, ie in this case three games are being run so you selected a minimum of two games you would like to play.  Th

Running your combat in "Theatre of the Mind" a different Roleplaying experience

First off this is not just limited to Dungeons & Dragons, but can be applied to all systems. How To Run Narrative Combat For those used to running RPGs using a gridded battle map and miniatures, running narrative "theatre of the mind" combat can feel both terribly strange and strangely familiar. If we're used to running combat on a 5 foot per square grid, the switch to combat in the theatre of the mind can easily make us feel like something is missing. How can we really know what's going on in combat if we can't see it? The answer lies in the other two pillars of our game—exploration and interaction. We don't set up battle maps and lay out miniatures when our characters have a discussion with an NPC. We likely don't set up a big map and start counting off squares when the characters explore an ancient ruin (although we can!). We don't have visual queues when we're describing how a thief narrowly avoids a poisoned pin while attempting to disarm

We have a home, a new home a bricks n mortar home

The roots of the Hobbits Hole Roleplaying club stretch all the way back to 1999 and has met at a number of venues across South East London before finally settling on our current home in Bromley. We now have a new home! From July when hopefully the world all opens up properly we will be back in venue kicking off a new rotation of games. Our Address Glanville Road Scout Hall, 8-10 Glanville Road, Bromley, BR2 9LW   We will meet in person there every Wednesday from 7pm to 11pm. Heating is very clever and warms up the hall within 15 minutes. Kitchen has a fridge and microwave that we are able to use if we want. Two toilets. (One with extra access).        We meet every week from 7pm-10:30pm for games and clear down by 11pm for tabletop gaming Hobbits Hole Roleplaying Club has a great mix of experienced GMs and enthusiastic players which makes for a great atmosphere.  We always try to keep an empty chair at each gaming table so if anyone wants to come to the club for a visit they are welcom