Skip to main content

Who is in what game for April Rotation

The One Ring GM: Andy  Andrew W  Graham W Jo F Kat  Will L Traveller  GM: Richard T  Callum   Chris J  Freddie M Helen H Neil  Hard to be the Bard  GM: Mark  David H Lucas M Matt  Richard C  William P  Star Trek Adventures  GM: Liam  Daniel  George  Jon Kasama  Mareen  Simon Hibbs  Star Wars Edge of the Empire  GM: Shaun  Benjamin C Em  Jason  Saif

Interview with a GM - Simon

Hi Simon as one of the three GMs for the inaugural games in venue as we restart Face to Face after this COVID mess, I thought of a bit of a mini interview on you.

When did you first start playing RPGs and what were they?

I started with Holmes Blue Book Basic D&D. I soon moved on to mainly RuneQuest and Traveller.

What was the most memorable part of those sessions

Creating characters and trying to figure out how to run or play adventures that weren't dungeons.

Why did you start GMing?

I'm really into world creation and tinkering with mechanics, so naturally gravitated to GMing.

How long have you been GMing?

39 years.

What systems have you GMed?

Basic D&D, AD&D, Runequest, Traveller, Call of Cthulhu, Tunnels & Trolls, Ringworld, Stormbringer, Elric, Judge Dredd, Star Wars (West End Games version), TMNT, Vampire The Masquerade, Pendragon, Amber Diceless, Nephilim, Hero Wars, HeroQuest, Night's Black Agents, Monster of the Week, The Black Hack, Fabled Lands, Dungeon World, Blades in the Dark.


Plus several home grown systems and settings. I've almost certainly forgotten a few.

What are the pleasures and pitfalls of GMing?

I like thinking about the setting and developing it in my head, working out what the threats are and what's happening behind the scenes. I like working with the players to create interesting characters that are capable and cool.


There are two main pitfalls. One is planning out a plot and trying to guide things in a specific direction, instead of letting the player's choices drive the direction. The other is letting the players flounder aimlessly, this is usually because you've fallen into the first pitfall and are waiting for them to do the 'right thing' or find the right clue, etc, to progress the plot. Pre-plotted edventures can be fun and I fall back on it occasionally, but IMHO it's very much gaming with the training wheels on.

What was the most memorable part of the sessions you GMed

When I had the feeling that the players were driving the action and I as GM was along for the ride, like surfing a wave, only just keeping on top of things.

What is your current game about?

I'm working on a fantasy PBTA called Wyld.

What do you get out of GMing?

I don't have the time or commitment to write a novel or a screenplay, but you can get 80% of the reward from 1/00th of the effort by GMing. Plus you get surprised by the players, and get enormous satisfaction if they enjoy the game.




Thank you Simon, I hope to see you Face to Face on the 7th.


Comments

Popular posts from this blog

Running your combat in "Theatre of the Mind" a different Roleplaying experience

First off this is not just limited to Dungeons & Dragons, but can be applied to all systems. How To Run Narrative Combat For those used to running RPGs using a gridded battle map and miniatures, running narrative "theatre of the mind" combat can feel both terribly strange and strangely familiar. If we're used to running combat on a 5 foot per square grid, the switch to combat in the theatre of the mind can easily make us feel like something is missing. How can we really know what's going on in combat if we can't see it? The answer lies in the other two pillars of our game—exploration and interaction. We don't set up battle maps and lay out miniatures when our characters have a discussion with an NPC. We likely don't set up a big map and start counting off squares when the characters explore an ancient ruin (although we can!). We don't have visual queues when we're describing how a thief narrowly avoids a poisoned pin while attempting to disarm

How to find a RPG / D&D group near you

Looking for online RPG groups for beginners? Or perhaps you are a veteran player in need of another in-person campaign? Finding a tabletop RPG group near you can be a challenge, but fear not this little ditty should help you find the right RPG group for you. Time and location are the two biggest problems for RPG players looking for a RPG group. How to Find a RPG Group Offline There’s no experience quite like playing RPG in the physical presence of your fellow players. Most beginner and experienced RPG players alike prefer to play offline RPG. It is not as easy to find a group, but it is 100% possible. The Starter’s Set The official D&D Starter Set might be the best way to play D&D for the first time. It includes a set of dice, premade characters, a basic rulebook, and a game that takes players from Level 1 to Level 5. Other RPGs have similar starting rule sets that are great for diving into a RPG. If you have (or can find) a group of friends who would also like to form a beginn

Your picks for August Rotation

Unscripted Adventures System: D&D 5e Game Master James George F Liam M Freddie Simon H Helen H  Keep on the Borderlands System: Old School Essentials Game Master Graham Jason Em Richard T Andrew W Jo Coriolis System: Coriolis Game Master Andy Richard C Benjamin C Kat Chris J Carol Ovion Circus System: D&D 5e Game Master Dan C Neil Saif B Will L Josh G Elise Battle of the Bards System: D&D 5e Game Master Mark C David H Jon W Jeremy L William P Rosie A