Introduction trope revised Rather than bump into each other in a tavern, and then spotting a cloaked figure in the bar to get information/quest. Have the characters individually been asked to meet here by an acquaintance they all share During Session 0, ask each player How their characters feel about turning up on time? How they answer this dictates how and when they arrive. As they arrive, this is a way for characters to introduce themselves, by their looks, actions and then when they sit. What's the first thing they do when they enter the tavern? What do they order? Do they tip the bartender? Where do they sit at the table? What do they do if someone is sitting where they wanted to sit? Now they have all arrived, rather than a cloaked figure in the corner trope, the figure sits down at the last seat at the table, and can cut straight to the chase as they have been invited there with something like “Good, good you are all here, I find introductions tiresome, let'...
We (Hobbits Hole) have been contacted by North Hammer Saga, a newly-launched enterprise which, amongst other things, produces tabletop RPG content for D&D 5th Edition.
As a brand new endeavour, they are trying to get their name out there and hopefully to get people interested in North Hammer Saga world and story.
We have been offered their very first module for our group, so who would be willing to run it online? Who would be willing to play it (I know I would)?
Based in an original, Norse-inspired setting, they are looking to release regular content, following an expansive and divergent story.
In the first module, “Overpowered”, the world of Tyrgard is assaulted by a fearsome insectoid race, who strike without warning and then retreat, leaving their victims reeling, but presenting ample opportunity for the right adventurers to exact revenge...
Contact online-presence-officer@hobbitshole.uk if you wish to run this








Comments
Post a Comment