Star Trek Adventures Lower Decks era campaign....but we can always time travel to the groups preferred series era....because that's very very Trek. Lower deck era has Klingons attending Starfleet Academy....blood wine antics to follow... Personally I love the kitch of kirk, the hope of the next generation and the whimsy of lower decks and strange new worlds. There will always be room for dark big bads and analogus morality plays, but I want to generally keep it light and fun. Section 1: Starfleet crew will obey the following with any civilization that has not achieved a commensurate level of technological and/or societal development as described in Appendix 1 No identification of self or mission. No interference with the social, cultural, or technological development of said planet. No reference to space, other worlds, or advanced civilizations. The exception to this is if said society has already been exposed to the concepts listed herein. However, in that instance, section
Out of 18 members, only 3 GMs and 6 players have responded so far for next rotation
Game sign up time
https://www.hobbitshole.uk/games/game-sign-up
https://www.hobbitshole.uk/games/proposed-games/january-to-march-rotation
Game Master Freddie
Venue: Glanville Hall Wednesday night
It starts in the city of Baldur's Gate "as it slowly succumbs to the sway of corrupt powers and evil gods". The adventurers will go on a search for redemption as they descend into Avernus, the first layer of the Nine Hells, which is ruled by the Archdevil Zariel. Players will also have the option of wading into the Blood War.
The group returned to the Elven Song tavern, only to learn that Raya had been found dead. A letter was left for you, suggesting that the Vanthampur family was behind the issues in Baldur’s Gate and working with Thavius Kreeg, who seems to hold the information about the disappearance of Elturel, or even be responsible himself.
Passing through the morgue , Mortlock’s house , upper City and Vanthampur manor, where to next...
System D&D 5e
Game Master Richard
Venue: Glanville Hall Wednesday night
With the disappearance of the archangel Avacyn from the shadow plane, humanity becomes the universal prey when the light fades and the moon rises.
Gavony is where humanity remains safest and strongest, but it also has more dead buried here than anywhere else and so is plagued by undead and geists.
In Stensia, where the sun never seems to break through the oddly coloured clouds, the vampire bloodlines rule and keep their "cattle" safe from any Werewolves or others that might endanger their food.
Kessig contains vast forests and is home to Werewolves.
Nephalia is a coastal province and home to a number of small-to-medium port towns. It is populated mainly by humans, gesits and vampires, all of whom seek business, secrets or solitude.
Avacyns wards have slowly been fading since her disappearance and once again humanity is left unprotected and is at the mercy of those that wish to hunt them.
The balance within the Shadow Land has shifted and is affecting other realms as the undead become stronger the chains around the undead outside of this realm are lifted.
The church of Avacyn sent word out requesting aid in finding Avacyn. Other realms have sent those they can in order to aid in bringing the balance back with this land.
In this game, you are a hitman, an assassin who eliminates targets for anyone paying the right amount.
Whether your skill is stealth, approaching your enemies unseen, firing a bullet from a neighbouring rooftop, hacking automated defences or demolishing a building to eliminate everyone inside, you are always in demand. You might be new to being an assassin, or you might be a grizzled veteran about ready for retirement. None of this matters to the Assassins’ Guild; only that you can complete the job and your team are assigned.
https://www.hobbitshole.uk/games/game-sign-up
https://www.hobbitshole.uk/games/proposed-games/january-to-march-rotation
Baldur's Gate: Descent into Avernus
System D&D 5eGame Master Freddie
Venue: Glanville Hall Wednesday night
It starts in the city of Baldur's Gate "as it slowly succumbs to the sway of corrupt powers and evil gods". The adventurers will go on a search for redemption as they descend into Avernus, the first layer of the Nine Hells, which is ruled by the Archdevil Zariel. Players will also have the option of wading into the Blood War.
The group returned to the Elven Song tavern, only to learn that Raya had been found dead. A letter was left for you, suggesting that the Vanthampur family was behind the issues in Baldur’s Gate and working with Thavius Kreeg, who seems to hold the information about the disappearance of Elturel, or even be responsible himself.
Passing through the morgue , Mortlock’s house , upper City and Vanthampur manor, where to next...
Shadow plane
System D&D 5e
Game Master Richard
Venue: Glanville Hall Wednesday night
With the disappearance of the archangel Avacyn from the shadow plane, humanity becomes the universal prey when the light fades and the moon rises.
Gavony is where humanity remains safest and strongest, but it also has more dead buried here than anywhere else and so is plagued by undead and geists.
In Stensia, where the sun never seems to break through the oddly coloured clouds, the vampire bloodlines rule and keep their "cattle" safe from any Werewolves or others that might endanger their food.
Kessig contains vast forests and is home to Werewolves.
Nephalia is a coastal province and home to a number of small-to-medium port towns. It is populated mainly by humans, gesits and vampires, all of whom seek business, secrets or solitude.
Avacyns wards have slowly been fading since her disappearance and once again humanity is left unprotected and is at the mercy of those that wish to hunt them.
The balance within the Shadow Land has shifted and is affecting other realms as the undead become stronger the chains around the undead outside of this realm are lifted.
The church of Avacyn sent word out requesting aid in finding Avacyn. Other realms have sent those they can in order to aid in bringing the balance back with this land.
Era: Hitman
Game Master Mark CIn this game, you are a hitman, an assassin who eliminates targets for anyone paying the right amount.
Whether your skill is stealth, approaching your enemies unseen, firing a bullet from a neighbouring rooftop, hacking automated defences or demolishing a building to eliminate everyone inside, you are always in demand. You might be new to being an assassin, or you might be a grizzled veteran about ready for retirement. None of this matters to the Assassins’ Guild; only that you can complete the job and your team are assigned.
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