Skip to main content

December Rotation - Who is in where

Who is in what game for December Rotation Shadow of the Weird Wizard  GM: Andrew  Adam  Andy Denton  Daniel Cook  Jerrie Curran  Richard C  Richard Tunnard  The End Days  GM: Helen  Benjamin Caller  Kat  Marco  Rosie A  Shaun Parsons  William Pearce  The Indie Dozen  GM: James  George  Graham Wilson  Jo  Mark Cunningham  Michelle Snow Saif  Castle Falkenstein  GM: Liam  Douglas  Em  Julian Weston  Milo Caldwell  Neil  Ornette Powell  One Tail of Two, Three and Four  GM: Chris  Daniel Collins  David H  Freddie Meier  Jon kasama  Matt DLP  Will Laurenson We are always on the look out for people to try out GMing in later rotations April 2025 needs at least 1 more GM August 2025 loads If the Idea of running a full rotation scares you, share it and split it into a couple of games. Some Guides and Tips on GMing

Interview with a GM - Calum

So I asked Calum for and interview as he is up for GMing one of the April Rotation Games.

His response: "Sure - this is my first time GMing so there's not too much to say really..."

When did you first start playing RPGs and what were they?

I first started playing RPG's a few years ago, with an online game of 5e a friend was running for a group of new players.

What was the most memorable part of those sessions?

The most memorable part was a fight in an underground, waterlogged cave. 

My character was a tabaxi, and we all know how cats don't like water! 

It became a game of trying not to get in the water, leaping from rock to rock whilst trying to get close to the witch we were fighting. 

It was really fun, and a great example of how creative roleplay from both players and the GM can spice up combat encounters.

Why did you start GMing?

This is my first time running a game, but I put myself forward because I think it will help me appreciate being a player more, and to see if I can do it! 

I really enjoy the storytelling aspect of RPG's, through both Roleplaying and combat, and I'd like to take whoever on this journey with me.

How long have you been GMing and what systems have you GMed??

I've done a few practice sessions with my long suffering girlfriend, all in 5e. But really I'm throwing myself into the deep end here.

What are the pleasures and pitfalls of GMing?

Being a GM is different from playing in that you can't just turn up with your character sheet and some dice and have a good time, there is a bit more preparation involved. 

But at the same time it is rewarding having your players explore and enjoy the world you've built for them.

What was the most memorable part of the sessions you GMed?

I haven't really run enough games to answer this question! Ask me again in a year.

What is your current game about?

My game is about a washed up old port town, where various factions are trying to assert their dominance, whilst the dangerous secrets start to emerge... 

I believe that combat is at its best when the players are immersed in the world, so expect plenty of world building, roleplay, but also a lot of action to go with it!

What do you get out of GMing?

Again, ask me again in a year! But I hope to get satisfaction out of letting my players work things out for themselves, and building an interesting story together - it shouldn't be an antagonistic relationship, but a set of challenges to breathe life into the players characters.

Comments

Popular posts from this blog

How to find a RPG / D&D group near you

Looking for online RPG groups for beginners? Or perhaps you are a veteran player in need of another in-person campaign? Finding a tabletop RPG group near you can be a challenge, but fear not this little ditty should help you find the right RPG group for you. Time and location are the two biggest problems for RPG players looking for a RPG group. How to Find a RPG Group Offline There’s no experience quite like playing RPG in the physical presence of your fellow players. Most beginner and experienced RPG players alike prefer to play offline RPG. It is not as easy to find a group, but it is 100% possible. The Starter’s Set The official D&D Starter Set might be the best way to play D&D for the first time. It includes a set of dice, premade characters, a basic rulebook, and a game that takes players from Level 1 to Level 5. Other RPGs have similar starting rule sets that are great for diving into a RPG. If you have (or can find) a group of friends who would also like to form a beginn

Who is in what game for April Rotation

The One Ring GM: Andy  Andrew W  Graham W Jo F Kat  Will L Traveller  GM: Richard T  Callum   Chris J  Freddie M Helen H Neil  Hard to be the Bard  GM: Mark  David H Lucas M Matt  Richard C  William P  Star Trek Adventures  GM: Liam  Daniel  George  Jon Kasama  Mareen  Simon Hibbs  Star Wars Edge of the Empire  GM: Shaun  Benjamin C Em  Jason  Saif

Running your combat in "Theatre of the Mind" a different Roleplaying experience

First off this is not just limited to Dungeons & Dragons, but can be applied to all systems. How To Run Narrative Combat For those used to running RPGs using a gridded battle map and miniatures, running narrative "theatre of the mind" combat can feel both terribly strange and strangely familiar. If we're used to running combat on a 5 foot per square grid, the switch to combat in the theatre of the mind can easily make us feel like something is missing. How can we really know what's going on in combat if we can't see it? The answer lies in the other two pillars of our game—exploration and interaction. We don't set up battle maps and lay out miniatures when our characters have a discussion with an NPC. We likely don't set up a big map and start counting off squares when the characters explore an ancient ruin (although we can!). We don't have visual queues when we're describing how a thief narrowly avoids a poisoned pin while attempting to disarm