Introduction trope revised Rather than bump into each other in a tavern, and then spotting a cloaked figure in the bar to get information/quest. Have the characters individually been asked to meet here by an acquaintance they all share During Session 0, ask each player How their characters feel about turning up on time? How they answer this dictates how and when they arrive. As they arrive, this is a way for characters to introduce themselves, by their looks, actions and then when they sit. What's the first thing they do when they enter the tavern? What do they order? Do they tip the bartender? Where do they sit at the table? What do they do if someone is sitting where they wanted to sit? Now they have all arrived, rather than a cloaked figure in the corner trope, the figure sits down at the last seat at the table, and can cut straight to the chase as they have been invited there with something like “Good, good you are all here, I find introductions tiresome, let'...
It's time to vote for games
It's time to play some RPGs
It's time to meet the GMs in the Hobbits Hole Wednesday nights
It's time to bag those dice
It's time to vote for games for the Hobbits Hole Wednesday nights
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Games
Castle Amber
System D&D 5eGame Master Andrew
This is a continuation from the previous rotation.
Game Master Andy
Three settings , three systems in three months.
Call of Cthulhu D100, Conan 2D20 and Traveler 2D6.
Each month would be character creation and a simple scenario for each system / setting.
Game Master Chris
Travelling to the City of Nuln a group of adventures form, their desire to make connections, get employment and more importantly, earn some Crowns being all too enticing. Finding a job in the city of opportunity isn't too hard, but the deep swill of the city's heart is as dark and rotten as the dangers it contains. How will you face these dangers and flourish with your lives, body and mind intact?
WFRP 4e uses a D100 system with bonuses for targets, D10s are recommended. The system itself is mid/high-fantasy and far more brutal than D&D. Prepare to lose stats, fingers, limbs, sanity and characters on your adventure. It would be recommended to have a basic understanding of the lore at a high level, there are plenty of resources around for free that can be read in a few minutes
Try a game
System Call of Cthulhu D100, Conan 2D20 and Traveler 2D6Game Master Andy
Three settings , three systems in three months.
Call of Cthulhu D100, Conan 2D20 and Traveler 2D6.
Each month would be character creation and a simple scenario for each system / setting.
The Oldenhaller Contract
System WarhammerGame Master Chris
Travelling to the City of Nuln a group of adventures form, their desire to make connections, get employment and more importantly, earn some Crowns being all too enticing. Finding a job in the city of opportunity isn't too hard, but the deep swill of the city's heart is as dark and rotten as the dangers it contains. How will you face these dangers and flourish with your lives, body and mind intact?
WFRP 4e uses a D100 system with bonuses for targets, D10s are recommended. The system itself is mid/high-fantasy and far more brutal than D&D. Prepare to lose stats, fingers, limbs, sanity and characters on your adventure. It would be recommended to have a basic understanding of the lore at a high level, there are plenty of resources around for free that can be read in a few minutes





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