Introduction trope revised Rather than bump into each other in a tavern, and then spotting a cloaked figure in the bar to get information/quest. Have the characters individually been asked to meet here by an acquaintance they all share During Session 0, ask each player How their characters feel about turning up on time? How they answer this dictates how and when they arrive. As they arrive, this is a way for characters to introduce themselves, by their looks, actions and then when they sit. What's the first thing they do when they enter the tavern? What do they order? Do they tip the bartender? Where do they sit at the table? What do they do if someone is sitting where they wanted to sit? Now they have all arrived, rather than a cloaked figure in the corner trope, the figure sits down at the last seat at the table, and can cut straight to the chase as they have been invited there with something like “Good, good you are all here, I find introductions tiresome, let'...
Horizon
System Horizon
Game Master Simon H
Players: George F, Jason J, Neil
Game Master Chris
Players: Ben, Calum, Kat, Mark

Game Master Andy
Players: Daniel, Graham W, Josh G, Mohit



Game Master Andrew
Game Master Simon H
Players: George F, Jason J, Neil
The Oldenhaller Contract
System WarhammerGame Master Chris
Players: Ben, Calum, Kat, Mark
Try a game
System Call of Cthulhu D100, Conan 2D20 and Traveler 2D6Game Master Andy
Players: Daniel, Graham W, Josh G, Mohit
Castle Amber
System D&D 5eGame Master Andrew
As always if you can let me know if you wish to run a game in the next or a future rotation.
Please let me know.
All I need is a working title for the campaign, what system it is run in, brief premise/synopsis of the campaign
Oh and hit the feedback links, as the more feedback we get the better the search rankings.

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