Introduction trope revised Rather than bump into each other in a tavern, and then spotting a cloaked figure in the bar to get information/quest. Have the characters individually been asked to meet here by an acquaintance they all share During Session 0, ask each player How their characters feel about turning up on time? How they answer this dictates how and when they arrive. As they arrive, this is a way for characters to introduce themselves, by their looks, actions and then when they sit. What's the first thing they do when they enter the tavern? What do they order? Do they tip the bartender? Where do they sit at the table? What do they do if someone is sitting where they wanted to sit? Now they have all arrived, rather than a cloaked figure in the corner trope, the figure sits down at the last seat at the table, and can cut straight to the chase as they have been invited there with something like “Good, good you are all here, I find introductions tiresome, let'...
Horizon
GM: Simon H
Jason Jones
Neil
George F
The Oldenhaller Contract (Warhammer)
GM: Chris
Mark
Pablo B-S
Calum
Castle Amber
GM: Andrew
Richard C
Richard T
Freddie
Try a game (Call of Cthulhu D100, Conan 2D20 and Traveler 2D6)
GM: Andy
Josh G
Mohit
Daniel
GM: Simon H
Jason Jones
Neil
George F
The Oldenhaller Contract (Warhammer)
GM: Chris
Mark
Pablo B-S
Calum
Castle Amber
GM: Andrew
Richard C
Richard T
Freddie
Try a game (Call of Cthulhu D100, Conan 2D20 and Traveler 2D6)
GM: Andy
Josh G
Mohit
Daniel
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