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December Rotation - Who is in where

Who is in what game for December Rotation Shadow of the Weird Wizard  GM: Andrew  Adam  Andy Denton  Daniel Cook  Jerrie Curran  Richard C  Richard Tunnard  The End Days  GM: Helen  Benjamin Caller  Kat  Marco  Rosie A  Shaun Parsons  William Pearce  The Indie Dozen  GM: James  George  Graham Wilson  Jo  Mark Cunningham  Michelle Snow Saif  Castle Falkenstein  GM: Liam  Douglas  Em  Julian Weston  Milo Caldwell  Neil  Ornette Powell  One Tail of Two, Three and Four  GM: Chris  Daniel Collins  David H  Freddie Meier  Jon kasama  Matt DLP  Will Laurenson We are always on the look out for people to try out GMing in later rotations April 2025 needs at least 1 more GM August 2025 loads If the Idea of running a full rotation scares you, share it and split it into a couple of games. Some Guides and Tips on ...

Interview with a GM - George

Hi as one of the four GMs for the October Rotation in venue, I thought of a bit of a mini interview on you. When did you first start playing RPGs and what were they? I started playing RPG's in school, GURPS and 3.5 DnD. We were young and it was a chaotic mess where we barely understood the rules... but it was the stepping stone to better games later. What was the most memorable part of those sessions? The most memorable part of those sessions, and any session in RPG games really, is the memorable story beats. Whether it's something the GM has been planning, a player throwing a curveball or a combat round creating a story: all exciting stuff Why did you start GMing? I started GMING recently, just last year. My resident 'forever DM' was getting burnout so I stepped in for some oneshots How long have you been GMing? Oops, I answered this in the last one. I started last year properly, there might have been a casual game I ran one session of much earlier... but since I can...

October Rotation where 4 become 3

There are 4 games being proposed for the October Rotation in hall which is excellent. To try and ensure the maximum amount of viable games, those 4 will become 3. How, I hear you scream... By completing the Game Form , this will show which players are interested in which games, and which combinations will create the most viable 3 games. As always they can be viewed on our  website . But for a snapshot summary read further.... Baldur's Gate: Descent into Avernus Game Master  Freddie  -  System:  D&D 5E From the city of Baldur's Gate "as it slowly succumbs to the sway of corrupt powers and evil gods".  Descent into Avernus, the first layer of the Nine Hells. Alien RPG Game Master:  Paul  -  System:   Free League Publishing "I can't lie to you about your chances, but... you have my sympathies." Stay alive if you can. Deadlands Game Master : David H -  System:   Savage Worlds "The Reckoning" awakened an ancient evil, and you'd ...

October Rotation

Hi, we are starting to get some pitches in for next Rotation, so I thought it would be best to pull some of them together to tout some interest and support. As always they can be viewed on our website . But for a snapshot summary read further.... Deadlands Game Master : David H - System: Savage Worlds "The Reckoning" awakened an ancient evil, and you'd best hope the howls you hear on the High Plains are just a pack of ravenous wolves... The Spoken Night Game Master : George  -  System:  D&D 5E In the world of Skotar, where magic flows freely and the gods rise and fall on the belief of their followers, the Hatean Kingdom is in its final years. The dark cannot be unheard. Alien RPG Game Master:  Paul  -  System:   Free League Publishing "I can't lie to you about your chances, but... you have my sympathies." Stay alive if you can. Baldur's Gate: Descent into Avernus Game Master Freddie  -  System:  D&D 5E From the city of Baldur's...

Proposed Game: Baldur's Gate: Descent into Avernus

System D&D 5e Game Master Freddie In Hall Looking to run from October with a party of 4 or so. It's a relatively long campaign but takes you into hell, so what's not to like! It starts in the city of Baldur's Gate "as it slowly succumbs to the sway of corrupt powers and evil gods".  The adventurers will go on a search for redemption as they descend into Avernus, the first layer of the Nine Hells, which is ruled by the Archdevil Zariel.  Players will also have the option of wading into the Blood War.

Proposed Game: Deadlands

System Savage Worlds Game Master David H In this award-winning, best-selling setting, gunfighters, braves, hucksters, martial artists, shamans, mad scientists, the blessed, and more square off against far more than desperate bandits.  An event called "The Reckoning" awakened an ancient evil, and you'd best hope the howls you hear on the High Plains are just a pack of ravenous wolves...

Proposed Game: Alien

System Free League Publishing Game Master Paul In Hall "I can't lie to you about your chances, but... you have my sympathies." Space is vast, dark, and not your friend. Gamma rays and neutrino bursts erupt from dying stars to cook you alive, black holes tear you apart, and the void itself boils your blood and seizes your brain. Try to scream an no one can hear you — hold your breath and you rupture your lungs. Space isn't as empty as you'd think, either — its frontiers are ever expanding. Rival governments wage a cold war of aggression while greedy corporations vie for valuable resources. Colonists reach for the stars and gamble with their lives — each new world tamed is either feast or famine. And there are things lurking in the shadows of every asteroid — things strange and different and deadly. Things alien. This is the official ALIEN tabletop roleplaying game—a universe of body horror and corporate brinkmanship, where synthetic people play god while space tru...

Proposed Game: The Spoken Night

System D&D 5e Game Master George In Hall In the world of Skotar, where magic flows freely and the gods rise and fall on the belief of their followers, the Hatean Kingdom is in its final years. The king is a sickly, weak-willed child and the cowardly nobility squabble over dwindling wealth while rarely dispatching any forces beyond their walls. The commoners toil on, relying on the sheer scale of their territory and the untamed lands at their borders to keep old rivals and newly independent states at bay, for now. As winter looms, the duke of Fablehall caves to pressure to call freelance adventurers into a group to investigate why the nearby hamlet of Eulham has failed to deliver its annual harvest tithe. So close to Fablehall and far from any borders, not to mention home to a respectable sorcerer, Eulham is thought to be one of the sleepiest of town in all Skotar. It is here, in the Hatean Kingdoms’ breadbasket, that a new threat begins to stir. The dark cannot be unheard. A 5E ca...